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Mac build crashes on start up

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Hi everyone, I have been encountering a problem with my osx builds in Unity, note that it was build using a windows computer. When I click on the app I get a message box with "The application quit unexpectedly". Here is the error log: Process: Charlie Point [243] Path: /Volumes/HP USB FD/Mac/Charlie Point.app/Contents/MacOS/Charlie Point Identifier: unity.Bon-Fire Productions.Charlie Point Version: ??? (???) Code Type: X86 (Native) Parent Process: launchd [98] Interval Since Last Report: 5893 sec Crashes Since Last Report: 3 Per-App Interval Since Last Report: 0 sec Per-App Crashes Since Last Report: 3 Date/Time: 2013-07-31 15:22:40.621 +0100 OS Version: Mac OS X 10.5.8 (9L31a) Report Version: 6 Anonymous UUID: 3D90DE91-A5D5-4DF0-B9A0-686666F58E47 Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Crashed Thread: 0 Dyld Error Message: Symbol not found: __NSConcreteGlobalBlock Referenced from: /Volumes/HP USB FD/Mac/Charlie Point.app/Contents/MacOS/Charlie Point Expected in: /usr/lib/libSystem.B.dylib Any help will be appreciated Thanks

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