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Unity crashes with Access Violation

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The Editor as well as standalone build crash on a specific action. Debugging won't do it for me. In the error.log I get this message: mygame.exe caused an Access Violation (0xc0000005) in module mygame.exe at 0023:0137ed42. Is it possible to see what is "at 0023:0137ed42", so I can identify the issue and resolve it in code?

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