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MonoDevelop Crashing On Startup with No Error Message

I'm having an issue on a Mac Pro where Monodevelop won't open, it crashes on startup. Essentially when I try to open any scripts Monodevelop starts to open, bounces a couple of times, then closes...

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IL2CPP Dictionary deserialization issue

Hi, I build my project with scripting backend as IL2CPP(Unity 4.6.3 and Xcode 6.1.1). On building the project it is unable to deserialise the dictionary. **The error is :** SerializationException:...

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Unity crash very often

i am working on a project with unity 5, and very often it crash showing me this problem: Process: Unity [7274] Path: /Users/USER/Desktop/Unity.app/Contents/MacOS/Unity Identifier:...

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display www.texture from url causes crash in some devices

Hi! I need to download an image from a url and display it in a UI.Image component as sprite. I wrote the code below, but it doesn't work in my Samsung Galaxy Tab 3, while it works with a Samsung Galaxy...

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Unity 5 Lights Transport Jobs

Please help how to disable or skip this jobs... :( i need build game fast Unity 5 ![alt text][1] [1]: /storage/temp/43632-снимок.png

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Unity 5 causes windows 8 to blue screen?

I recently updated my project to Unity 5 and started playing with new lightmapper and tools and I also started to encounter unexpected Blue Screens with KMODE_EXCEPTION_NOT_HANDLED or...

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WWW Load file from StreamingAssets out of memory

hi,guys: Here is my issue.As you know File class can not access StreamingAssets info on android platform,so I used WWW class instead. In fact it do worked,but when the file in StreamingAssets is a...

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game crashes on android lollipop

Game crashes on lollipop os. Also graphics level is Force Open G L ES 2.0. Why this happens in android 5.0.1. In older version it runs fine

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Unity Crashes when loading a scene

Hi, I'm new to unity and I have encountered a problem where unity crashes when it loads a scene. From the menu to the first scene unity works fine but when it loads the 2nd scene unity crashes. I have...

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Standalone CTD (Access Violation) - Making sense of "error.log" files?

**While testing a standalone windows build on a machine inferior to the one used to develop the game, I experienced several Crashes-To-Desktop.** I found "error.log" files created by the crash events,...

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Unity 5 Crashing On Startup

I recently formatted my PC and i installed Unity 5. Till now, i was using unity 4.0 and i had no problems with it at all, but today when i installed and opened Unity 5, it crashes on startup(after i...

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Why won't Unity Editor open?

Unity was working fine yesterday, but now, when I click a project, it doesn't open at all. When I go into task manager, I can see that Unity.exe is open, but it won't appear on the screen. I've tried...

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Unity 5.0.1 ios app crashes on load

So I made an ios app that was running fine until I updated to unity 5.0.1, my other projects on ios do run fine, even after the update. The app run in the unity editor, but when it try to upload it to...

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Converting my project to Unity 5 crashes the editor

When I restart the editor, it just crashes immediately. My Editor.log: http://pastebin.com/0kdem1ts Any clues would be appreciated.

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Android app crash help

My android app has the tendency to crash every-time a user unlocks there phone is there any way i can make my app not run as a background process if that's the problem?

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Unity crashes with Access Violation

The Editor as well as standalone build crash on a specific action. Debugging won't do it for me. In the error.log I get this message: mygame.exe caused an Access Violation (0xc0000005) in module...

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(Crash) on calling Google Authentication

using UnityEngine.SocialPlatforms; void Authentication() { Social.localUser.Authenticate((bool success) => { if (success) { Debug.Log("You've successfully logged in."); } else { Debug.Log("Login...

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PC Game Crash Report

I developed a PC game . This game working in some system ,not in some other system . How to find my game crash log from PC

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rend.material change too hard to handle for iOS

Hello! I am having trouble with changing my car's colour. Could this be too hard for iOS to handle? void Awake () { if (PlayerPrefs.GetInt ("Selected Car") == 1) { if (PlayerPrefs.GetInt ("Selected...

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Are coroutines freezing my game?

I had a sequence scripted using Coroutines, which ran fine in the editor, but froze the build. Much googling and tweaking ensued. I decided to create a test case: a new project, added a GameObject with...

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