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My Unity 5.1.1 crashes right at the startup

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As soon as I click to open, it opens the splash screen and crashes right away with the message "Unity Editor has stopped working". **Things I tried to fix it:** - move to the version before -> worked first time I ran it. Stopped working after that. - set Unity to always run of my NVidia chip in NVidia control panel (I have a combo graphics card laptop with an Intel and a NVidia one) -> didn't work - Added both "-force-d3d11" and "-force-opengl" to the link properties (not at the same time, of course) -> didn't work - Ran it with administrator rights -> didn't work - Deleted every Unity file in programa data and anywhere I could find and reinstalled it -> didn't work **Editor log:** LICENSE SYSTEM [2015712 9:45:59] No start/stop license dates set LICENSE SYSTEM [2015712 9:45:59] Next license update check is after 2015-06-07T21:00:22 Built from '5.1/release' branch; Version is '5.1.0f3 (ec70b008569d) revision 15495344'; Using compiler version '160040219' OS: 'Windows 8.1 (6.3.9600) 64bit' Language: 'en' Physical Memory: 8085 MB BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0 Initialize mono Mono path[0] = 'C:/Program Files/Unity5/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity5/Editor/Data/Mono/lib/mono/2.0' Mono path[2] = 'C:/Program Files/Unity5/Editor/Data/UnityScript' Mono config path = 'C:/Program Files/Unity5/Editor/Data/Mono/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y IsTimeToCheckForNewEditor: Update time 1435826528 current 1436690759

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