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Shaders crashing game on iOS 6

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I recently upgraded to 5.2.1p1 from 5.1.2p3 and have found that the use of Mobile/Diffuse Detail and Mobile/VertexLit shaders are crashing the game on iOS 6 devices. Mobile/Diffuse and Mobile/Vertex Colored do work though. Everything worked fine in 5.1.2 though. Has anyone else experienced this issue?

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