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Unity keeps force quitting on Mac no matter how small my action is?

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It's fine when I open the scene and play it, however sometimes when I zoom in or attempt to add something, fix the terrain a bit, the spinning wheel of death comes up and the application just disappears. My Mac is from 2011 and I feel it may just be my laptop being old, and quite possibly full, but is there any way to prevent Unity from force quitting? I'm willing to delete a few things from my computer, however I won't if it's necessary. Thanks in advance.

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