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Access Violation (0xc0000005)

I build a game for Windows 7 32 bits. When I try to run it the game crashes with Access Violation (0xc0000005) error. I googled that error, and all solutions are about setting up the shaders. I have...

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unfortunatelt,App) has stoped working

Hello i have problem with my app i want launch it and it tell me unfortunatelt,App) has stoped working. i donkt know what to do. it say also from another device this isnt only one. whei convert it web...

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Resources.Load crash Android

I am trying to load 25 textures from a certain folder in my project. But when I use just Resources.LoadAll("folder"); and nothing more after a 4-6 seconds pause application crashes on android with...

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Crash on State Change

I am getting a crash error with an output log. I am not fully understanding the what is causing the error, though there is a StackTrace that is spit out at the end of the log. It mentions some things...

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Unable to start project after crash, now it crashes the instant I open it

As written in the title. The first crash occured when I removed an audiolistener component from a player in a scene. Now Unity instantly crashes when I open the project. These two bugs are tracked,...

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EXC_BAD_ACCESS error on iOS help to get started

I'm having this very annoying crash on iOS; when I start the App (i don't even see the Made with Unity Logo). I'm new to 'debugging' on xCode so far all worked fine; but i'm really clueless on where to...

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Unity 5.2.2 - Canvas Button, Image, Text - Crashes on Android Immediately

So i have dissected my app left and right and finally it leads down to the canvas. I have multiple apps using Unity Canvas. I just recently updated to the 5.2.2 and I wanted to know if it is a problem...

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Fatal signal 11 (SIGSEGV), code 1, fault addr 0x50

when i'm starting new activity from my java code activity is started but after few seconds both my activities close I/WindowState( 704): WIN DEATH: Window{3960bb89 u0...

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Unity Crashes and deletes my Project/Assets folder.

Well I was working on EditorWindow script, and when tried to save a scene via code unity exits and deletes asset folder from my project. Any one have any ideas how to restore any data? Or may be Unity...

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Windows Phone 8.1 crash when loading first scene

I have two scenes in my project, a main menu and the first level. When I build to Windows Phone and run the game, the main menu loads fine with the music and all, but when I hit the "New Game" button...

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Unity crash with "Crash! SymInit....." and "mono_string_hash + 0x13"

when I call a method frequently like Class.TryCall("StringArugment"); Unity crash!! The editor log show's: Crash!!! SymInit: Symbol-SearchPath: xxxxxx..... ![alt text][1] with the last stack trace...

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Unity crashes if i dont build first.

Hello community, my editor will crash if i make changes to the project and dont build before hitting play. It happens with all my scenes no matter what i change or what i add / remove, unity editor...

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App Crashes while creating a TextMesh game object in iOS device

I have a function that will create a game object with TextMesh component dynamically, the code is as the following: // this will create a TextMesh game object in the passed parent transform public...

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Unity keeps force quitting on Mac no matter how small my action is?

It's fine when I open the scene and play it, however sometimes when I zoom in or attempt to add something, fix the terrain a bit, the spinning wheel of death comes up and the application just...

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ntdll.dll error on startup

Right after update unity to version 5.2.3 (installed Visual Studio) unity stopped working. Also even if I install previous version unity doesn't start. Anyone can help me with this problem? Below is...

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(Android) Unity crashes on building process

Well after updating Unity 5 i modified a couple things such as scripting and updating GUI to UI system, but i've got a weird issue when i tried to build my game for android. suddenly the editor crashes...

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Terminated due to memory issue at start - in Xcode 7 running iOS

When I run my Game on the iPad it works fine; when I run it on iPhone it's black screen (no Unity Logo) then Crash and this log : I have absolute no clue what the cause is; can somebody help me at...

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SetupMetalFBO Crash

I'm working on Unity 4.6.4 and Xcode 7.1 Until now my game was working well, but when I install the Supersonic sdk for Ads services my game crashes with the next error: SetupMetalFBO(unsigned int,...

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Problems with VisualGestureBuilderFrameSource when adding a gesture

Hi Everyone, I am working on a project where i have to detect custom gestures from a gesture database made with the Visual Gesture Builder.The code is the following : using UnityEngine; using...

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Random crash in ntdll.dll

I'm having several crashes on random moments in standalone builds. Usually the log doesnt provide any useful information, but sometimes it does. Here's the most detailed stacktrace I was able to get....

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