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Did not save scene. Unity crashed. No more model. only assets. im screwed right?

Only 2 hours wasted.

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It keeps crashing when i try and open it in 3d mode?

i'm using unity 5.3.2f1 and its the free version but when i say new project in 3d it crashes after opening for a bit but if i open it on 2d is ok most of the time.

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NativeSpoutPlugin.dll caused an Access Violation (0xc0000005)

Hello everybody! I have this error in error.log file after launching builded .exe:> Unity Player [version: Unity> 5.3.2f1_e87ab445ead0]>> NativeSpoutPlugin.dll caused an Access>...

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x86 build don't work

Hello, can someone help me to solve a problem? When i build my game for x64, everything works perfectly, but when i build it for x86 after unity logo animation ends, my game start to use 100% cpu and...

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iOS build crashing after upgrading to Unity 5.3.2f1

I was attempting to address the console message, "Unity xcode plugin has not current Xcode in its compatibility list." by upgrading to Unity 5.3.2f1 and downloading Xcode 7.2.1. However, now whenever I...

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Unity crash on iOS - GameObject.SendMessage()

Unity Version: 5.3.2p2 It's crashing from within Unity's internal code when doing a GameObject.SendMessage() call, it should be noted that this particular line itself is not the source of the crash...

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Editor is Broken

Well, I'm using Unity 5.3.2f1 and the Editor won't work. The Editor crashed, so, naturally, I relaunched it. It said 'Hold on - Compiling Scripts' or whatever that message is. Then, the screen went...

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problem with movie texture after build osx and win

I am working on a very big project and now I run into a big problem with movie textures. I have a very simple scene containing only a canvas and a raw image where a ogg movie file is attached to the...

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Unity hangs after OnApplicationQuit, how to debug?

Hi community! My scene seems to hang every time I try to shut it down. Happens in both the editor and a standalone build. When clicking the X button to quit the standalone build, Unity will apparently...

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Graphics.DrawTexture with a shader using GrabPass crashes Unity editor

I'm drawing to a renderTexure with Graphics.DrawTexture using a GrabPass shader. All my builds work fine but the editor will crash on play. It seems like it was a problem that was marked as solved in...

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Crashing on www method

When I call it inside a IEnumerator: WWW www2 = OrganizeData(callParams); Sometimes the game crashes. Here is the OrganizeData: private WWW OrganizeData(string[] callParams) { string time=...

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All builds created in Unity 5.3.3f1 crash on launch.

I recently installed Unity 5.3.3f1 and now all the builds I create crash during the splash screen of Unity. I get an "Display driver stopped responding and has recovered" error in Windows 7 every time...

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Why does a Unity 5.1.4 game fail to launch on Android 5.1.1?

I have a game that fails to launch on Android version 5.1.1 and the phone is Samsung Galaxy XCover 3. It's worked on other android versions, and every iOS device it's been tested on. It does what's in...

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cast of Int to Long reads garbage

Hello all, I've come across a very weird issue. I was tasked on checking a crash of a game in iOS and after much debugging I found that a method that was expected to receive a long type data was...

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Cellular Autamata Script Crashes Unity

I wrote a script that uses cellular automata to create a cave system for my game, however, whenever I attempt to run the script Unity crashes. using UnityEngine; using System; class MapGen :...

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Google Play Quests - Claiming reward occurs crash in unity 4.6.9

Hi, I have entered same issue to [here][1] also but couldn't get any reply. I am trying to use the quest functionalities of newest google play services plugin (v.0.9.31a) in unity 4.6.9 on Android....

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Game crashing frequently on iOS due to shadows

Hi, I am currently using Unity 5.2.4f1 and have been trying to fix a crash that occurs when built on iOS. I believe it might have to do with shadows considering the crash log refers to shadow...

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Unity crash on collision

Hello, My unity keeps crashing when the shuriken prefab collides with the box collider 2D prefab on my background. It happened after I implented this while loop which I'm not confident on, so any help...

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User sending crash report on Google Play, don't know what to do now

One of my user on Google Play have send me a crash report yesterday but i don't know what to do now as i can't even understand what that report is saying, below is what i got in that report ![alt...

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Decrease Sprite Atlas max size at runtime on android device

Hi, I want to decrease max size of Sprite Atlas at run time on android devices because some android devices with 512 RAM cannot run application smoothly or application may crash on those devices. So...

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